I started out as an actress, when I was in New York, and then I moved to Southern California to San Diego where no one told me that there was no acting work, and then a friend of mine who I had gone to college with, undergraduate work, called me to interview for a temporary job at a talent agency in a voiceover department, and that's where I started learning anything about voiceover. And I was there for about three or four months as a temp, and then the person that I was temping for decided not to come back, and they franchised me. I want to say that this was somewhere around 1980, and for like a little tiny period of time I was the youngest agent in Hollywood, and I got to go to a lot of recording sessions. I'd go to a lot of Hanna-Barbera sessions because I loved Hanna-Barbera so much, and that gave me a great insight into how cartoons were made. So when in 1984 Ginny McSwain, who was the casting director at Hanna-Barbera, called me up and said 'Do you want to come interview for this job,?" I jumped at the chance, and went into the interview with Gordon Hunt - arguably the mentor to every voice director that works today - hired me almost on the spot. But I had a little bit of background because I had been going to sessions. I had watched Gordon work. I was such a huge fan of animation. I watched cartoons like a crazy person when I was a kid, back in the day when cartoons aired on weekday afternoons and Saturday mornings, and that was it. That was it! You had to rush home after - you know, TV - after school to watch TV for a couple of hours before Mom came home and catch what cartoons you could. So, I learned a lot on the spot, on the job, but I had a little bit of background about it. I learned when I was at Hanna-Barbera. I thought it was important to learn what every aspect of cartoon making was. So, I learned what a storyboard artist does, what a writer does, what a layout artist does, what an in-betweener is, what all that - so that I understood what everybody's contribution to this thing was. And, because in voiceover we do the voices first, and then it goes away for animation for 9-10 months, and then it comes back and we do ADR to picture, there's a big gap in my job, where I don't know what the heck is going on. So I thought "Let me find out what that is," and I think that's a really smart way for any voice director to appreciate what everybody's contribution is to make a good cartoon. Because, knowing that, what we give the animators after that initial record will really be the blueprint for the entire cartoon. So if an actor does a very kind of low-key slow read, that's what's going to be animated. If it's a really energetic, high-energy read that's what's going to be animated. And so it's crucial that we get it right. And knowing that, I think, helps everybody feel better about what you're doing and that you respect what they are doing too, and understanding what an editor goes through when they're trying to get like a tie-in - a razor blade in-between one line and another: "Can we cut that apart to make the scene work this way?" All those things, I think, were really key things. So I learned a lot on the job.
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