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The tiresome, desensitizing first-person-shooter aesthetics in Kill Switch (not to be confused with Steven Seagal's 2008 thriller) diminish what modest humanity Smit's movie musters.
The action level is never quite as high as it should be to justify the first-person view, and so it feels too often like we're watching somebody play an RPG, which is boring as Hell.
Through visual trickery and a jumbled chronology, the muddled film is structured as a puzzle about corporate greed, socioeconomic class and technological overreach that most moviegoers won't care enough to solve.